

In this exclusive interview, Digital Foundry discusses the CryEngine 3 technology, its utilisation in Crysis 2, the challenges of cross-platform development and the advantages and opportunities the new engine represents.įor this discussion CEO and President of Crytek, Cevat Yerli, is joined by R&D Principal Graphics Engineer Tiago Sousa, R&D Technical Director Michael Glück, along with Director of Global Business Development for CryEngine, Carl Jones.

The transition across to multi-platform also gives the studio a new opportunity to license its state-of-the-art engine to the games industry and to challenge the dominance of Unreal Engine 3. The PC-only focus has gone, with Crysis 2 launching on all three HD systems, garnering a host of very positive reviews. Darlings of the hardcore PC gaming enthusiast for many years thanks to standard-setting games such as Far Cry and Crysis, the arrival of Crysis 2 sees a fundamental shift in the technological ethos of Frankfurt's most prestigious development studio.
